1 /*******************************************************************************
2 * Copyright (c) 2000, 2003 IBM Corporation and others.
3 * All rights reserved. This program and the accompanying materials
4 * are made available under the terms of the Common Public License v1.0
5 * which accompanies this distribution, and is available at
6 * http://www.eclipse.org/legal/cpl-v10.html
9 * IBM Corporation - initial API and implementation
10 *******************************************************************************/
11 package net.sourceforge.phpdt.ui;
13 import net.sourceforge.phpdt.core.ICompilationUnit;
15 import org.eclipse.core.runtime.CoreException;
16 import org.eclipse.ui.IEditorInput;
19 * Interface for accessing working copies of <code>ICompilationUnit</code>
20 * objects. The original compilation unit is only given indirectly by means of
21 * an <code>IEditorInput</code>. The life cycle is as follows:
23 * <li> <code>connect</code> creates and remembers a working copy of the
24 * compilation unit which is encoded in the given editor input</li>
25 * <li> <code>getWorkingCopy</code> returns the working copy remembered on
26 * <code>connect</code></li>
27 * <li> <code>disconnect</code> destroys the working copy remembered on
28 * <code>connect</code></li>
31 * This interface is not intended to be implemented by clients.
34 * @see JavaUI#getWorkingCopyManager
36 public interface IWorkingCopyManager {
39 * Connects the given editor input to this manager. After calling this
40 * method, a working copy will be available for the compilation unit encoded
41 * in the given editor input (does nothing if there is no encoded
46 * @exception CoreException
47 * if the working copy cannot be created for the compilation
50 void connect(IEditorInput input) throws CoreException;
53 * Disconnects the given editor input from this manager. After calling this
54 * method, a working copy for the compilation unit encoded in the given
55 * editor input will no longer be available. Does nothing if there is no
56 * encoded compilation unit, or if there is no remembered working copy for
57 * the compilation unit.
62 void disconnect(IEditorInput input);
65 * Returns the working copy remembered for the compilation unit encoded in
66 * the given editor input.
70 * @return the working copy of the compilation unit, or <code>null</code>
71 * if the input does not encode an editor input, or if there is no
72 * remembered working copy for this compilation unit
74 ICompilationUnit getWorkingCopy(IEditorInput input);
77 * Shuts down this working copy manager. All working copies still remembered
78 * by this manager are destroyed.