Refactored packagename to net.sourceforge.phpdt.internal.compiler.ast
[phpeclipse.git] / net.sourceforge.phpeclipse / src / net / sourceforge / phpdt / internal / compiler / ast / NameReference.java
index 3b41c81..3dbaaa9 100644 (file)
@@ -1,13 +1,13 @@
 /*******************************************************************************
- * Copyright (c) 2000, 2001, 2002 International Business Machines Corp. and others.
+ * Copyright (c) 2000, 2003 IBM Corporation and others.
  * All rights reserved. This program and the accompanying materials 
- * are made available under the terms of the Common Public License v0.5 
+ * are made available under the terms of the Common Public License v1.0
  * which accompanies this distribution, and is available at
- * http://www.eclipse.org/legal/cpl-v05.html
+ * http://www.eclipse.org/legal/cpl-v10.html
  * 
  * Contributors:
  *     IBM Corporation - initial API and implementation
- ******************************************************************************/
+ *******************************************************************************/
 package net.sourceforge.phpdt.internal.compiler.ast;
 
 import net.sourceforge.phpdt.internal.compiler.lookup.Binding;
@@ -21,7 +21,8 @@ public abstract class NameReference extends Reference implements InvocationSite,
 
        public Binding binding, codegenBinding; //may be aTypeBinding-aFieldBinding-aLocalVariableBinding
        
-       public TypeBinding receiverType, actualReceiverType;
+       public TypeBinding receiverType;                // raw receiver type
+       public TypeBinding actualReceiverType;  // modified receiver type - actual one according to namelookup
 
        //the error printing
        //some name reference are build as name reference but
@@ -55,8 +56,8 @@ public void setActualReceiverType(ReferenceBinding receiverType) {
        this.actualReceiverType = receiverType;
 }
 public void setDepth(int depth) {
+       bits &= ~DepthMASK; // flush previous depth if any                      
        if (depth > 0) {
-               bits &= ~DepthMASK; // flush previous depth if any                      
                bits |= (depth & 0xFF) << DepthSHIFT; // encoded on 8 bits
        }
 }