/******************************************************************************* * Copyright (c) 2000, 2003 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Common Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/cpl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package net.sourceforge.phpdt.ui; import net.sourceforge.phpdt.core.ICompilationUnit; import org.eclipse.core.runtime.CoreException; import org.eclipse.ui.IEditorInput; /** * Interface for accessing working copies of ICompilationUnit * objects. The original compilation unit is only given indirectly by means of * an IEditorInput. The life cycle is as follows: * *

* This interface is not intended to be implemented by clients. *

* * @see JavaUI#getWorkingCopyManager */ public interface IWorkingCopyManager { /** * Connects the given editor input to this manager. After calling this * method, a working copy will be available for the compilation unit encoded * in the given editor input (does nothing if there is no encoded * compilation unit). * * @param input * the editor input * @exception CoreException * if the working copy cannot be created for the compilation * unit */ void connect(IEditorInput input) throws CoreException; /** * Disconnects the given editor input from this manager. After calling this * method, a working copy for the compilation unit encoded in the given * editor input will no longer be available. Does nothing if there is no * encoded compilation unit, or if there is no remembered working copy for * the compilation unit. * * @param input * the editor input */ void disconnect(IEditorInput input); /** * Returns the working copy remembered for the compilation unit encoded in * the given editor input. * * @param input * the editor input * @return the working copy of the compilation unit, or null * if the input does not encode an editor input, or if there is no * remembered working copy for this compilation unit */ ICompilationUnit getWorkingCopy(IEditorInput input); /** * Shuts down this working copy manager. All working copies still remembered * by this manager are destroyed. */ void shutdown(); }